4
Aug/08
0

Collideascope Core Gameplay Prototype

After nearly an eternity, I have something resembling gameplay for Collideascope. The game consists of a central ring towards which colored blocks fall from all directions. You rotate the ring to try and form groups of like-colored blocks, which then disappear. There are a lot of bugs still and not much in the way of functionality, but it gives the basic feel.

If you don’t have XNA Game Studio 2 installed, you’ll need to install the XNA 2.0 runtime and you might need updates to .NET or DirectX. The “Additional Files” link below contains everything you might need to install to get the game working. Once everything is installed, just run Collide.exe to play. I’ll work on packaging this all up into a proper installer at some point.

Update 1 – I uploaded a newer version of the game with a lot of bug fixes. Most notably, blocks now fall when other blocks get cleared under them. Rotation feels a lot better too.

Update 2 -More bug fixes and you can now use the space bar to invert the ring (i.e. switch the blocks on the outside of the ring to the inside and vice versa).

Downloads
The Game
Additional Files